

Support for the more secure WPA standard remains unclear.

In our interview with Hideki Konno yesterday, the producer of Mario Kart DS gave us new details on the game's online mode and updates to the weapons and battle mode. He says the theme of the new Mario Kart is an expansion of the multiplayer and community aspects that the series is known for. The LAN mode is the ideal form of multiplayer, because up to eight players can compete (on a single game card), and the gameplay is locked in at sixty frames per second. The online WiFi mode supports four players, and the team is working very hard to achieve the same framerate as with LAN mode, but they aren't there yet. In a first for the Mario Kart series, players will be able to choose the same character simultaneously, so you can have a race of eight Marios. Individual players are still identifiable during the race, because the registered DS system name will be displayed above each player's character. Mario Kart DS aims to be the biggest MK game yet, with over thirty courses and approximately half of those being brand new. The rest are courses ported from previous Mario Kart games, chosen for their nostalgic appeal. Battle mode is returning and is more or less the same as in past games, but the computer A.I. is being enhanced so that the mode will be fun even for a single player battling against bots. Konno said the battle mode will probably be enabled for online play, as with the racing gameplay. Since all the karts in MKDS are built for just one character, there is no cooperative mode like the one found in the GameCube's Double Dash.Īlthough the game will be extremely familiar to fans of the series (don't expect any huge changes to the way it plays), Mr.
